The Tin Roll
(THE SCREEN COMES UP WITH MULTI COLOURS, IT DOES PLAY IF YOU PRESS PLAY.)
From watching the clip back i think that i should have maybe added more rotation when the tin returns to its start position, and maybe i could have made the tins return slower. But on the whole i am really exited about it, cant wait to animate more things!!
I then opened After effects and imported the photoshop file as a new composition. Due to saving it as a photoshop file it meant that i could see all of the different layers on After Effects as well as photoshop which makes it much easier to animate. Once i had opened the folder onto after effects and re-names the composition we used the 'shape tool' and made a thin rectangle to imitate the second's arm. We then had to use a 'anchor point' so that when i go to animate the layer it rotates around one point, which in this case it obviously the centre of the clock. Once i had gone this, i duplicated the layer by selecting the layer and using 'cmd+d'. This meant that i had three second's hands which all had the same anchor point, so i renamed on 'hour hand' and the other 'minute hand' and manipulated the rectangles accordingly.
The image above is a screen shot of the short animation to display the different handles.
Once i had made all of the different 'arms' for the clock i then started the animate. The duration of the animation was 6 seconds long, which is the task is to animate a clock at 5 seconds to five o'clock.
I moved the curser to 1 second on the duration time, and then rotated the second hand to 4 seconds too five and 'key framed' the image. This means that the second hand will move to the key frame after 1 second. I did this until i had animated the second hand to end at number '12'. I then did the same process to the minute hand and the hour hand, (moving the hands accordingly).
However, instead of looking like a clock, it looked more like a stop watch, the play back was so smooth it did not look right. So Jon showed us a really good way of adding some character to our clocks. On After Effects, it will make a smooth transition from key frame to key frame. I had to change this, so i copy and pasted the beginning key frame and pasted it just in front of the second key frame; i then copy and pasted the second key frame and put it in from of the third key frame. So the sequence looked like this... 1 - 1,2 - 2,3 - 3,4 - 4,5 - 5. This created a sightly jolted movement rather then a smooth movement - i only did this on the second's arm.
Still it didnt look quite right, so we i added more 'key frames' into the animation. Instead of going from keyframe 1 to key frame 2, i made the second key frame go slightly past key frame 2 and then made the third key frame, the original number two. So the sequence looked more like...
1 - 2.5,2 - 3.5,3 - 4.5-4 - 5.5-5.
I ended up with this short animation.
(THE SCREEN COMES UP WITH MULTI COLOURS, IT DOES PLAY IF YOU PRESS PLAY.)
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