Initially I got rather confused by the process in which you render out the animations. Initially I thought you had to capture your animation which you do by pressing the little camera icon at the top of the window, scroll down to capture, and capture it out to QuickTime This worked perfectly, I then tried to upload it to Vimeo which didn't work. After research I found that to upload your bounced to Vimeo you have to render out the animation.
When rendering out the animation on softimage, it renders the animation in a image sequence - this means that instead of it coming out as a video or QuickTime file it exports into photographs. This subsequently means that once the rendering is finished we then have to import all of the image files into After Effects, place them in the correct sequence in a time like and then export that AE project into a QuickTime clip. If you do it in this process there seems to be more benefits, you get the correct lighting on the balls as well as shadowing.
I have now learnt that the purpose of the capturing tool is rather for looking at what you have animated rather then producing your final clip. This is because some 3D software struggle to churn out all of the frames in your timeline. This could be due to the file size being too big so the programme skips some frames to make it play at Real Time. When exporting your clip you have to make sure that the RT button selection at the bottom is on, other wise the programme will export the animation as 'all' frames. This means that the animation will play as quickly as possible as the computer allows it.
No comments:
Post a Comment